GvSIG-Educational-Games GSoC 2017

Project
Title: Educational games add-on for gvSIG Batoví/Educa.

Student: Carlos I. Colombana

Mentors: Nadia Chaer, Francisco Puga.

Details
Link to GSoC 2017 application.

Link to GitHub repository.

The main idea behind this project is to develop an add-on which allows to create/play educational games. Also generate documentation specially oriented to users without any programming knowledge.

The code will be mainly developed in Jython, an implementation of the Python programming language written in Java, through the scripting module of the gvSIG desktop 2.x branch.

The developed tools will be used in geography and maps learning.

Student's Biography
Country: Uruguay

School and Degree: Faculty of Engineering (UdelaR, Uruguay), Cartographic Technician / Student of Computer Engineer.

I learned about GIS, Geodatabases, GNSS, Remote Sensing, Photogrammetry, etc in many courses offered by Faculty of Engineering (UdelaR, Uruguay).

Computing experience
On a day-to-day basis i use Ubuntu and Windows 7 as operative systems.

I learned about fundamentals of programming and scripting in Matlab / Octave, in a course offered by Faculty of Engineering (UdelaR, Uruguay).

I’m learning about programming in C/C++, in a course offered by Faculty of Engineering (UdelaR, Uruguay).

GIS experience as a user
I’ve been working since February of 2014 at the Geomatics Department of the National Direction of Topography (MTOP, Uruguay) using gvSIG, QGIS and Kosmo daily.

GIS programming
I learned about scripting in Jython on the 2014 edition of “Introduction to Scripting in gvSIG 2” MOOC offered by the gvSIG Association, through the gvSIG Training platform.

After the MOOC ended i’ve written scripts in the gvSIG 2.x branch to facilitate and improve some tasks at work.