Difference between revisions of "FOSS4G2007 Demos"

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(→‎Demo Venue: some ideas to support the demo pit version)
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== Demo Venue ==
 
== Demo Venue ==
  
How does this overlap / integrate with the [[FOSS4G2007 IntegrationShowcase]]?
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The "Sidney" room is available for the demo theatre (see [FOSS4G2007 VCC Rooms]). The Sidney room is located near the lunch area, in order to capture people recently refreshed with coffee and/or sustenance.
  
Depending on our goals we can consider two options (both with advantages):
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We will have two overheads (so one team can set up as another is presenting).
* Set up a "demo pit" with an overhead and some rows of chairs, along one side of the booth area. We will need to leave some space free so we can capture the interest of those walking by. The downside is we may annoy booths (or capture a crowd for them to feed off of).
 
* Set up in a room (near the lunch area?) once again to try and capture the interest.
 
  
We can, of course, also make good with what is available.
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A couple of notes:
: ''I would prefer the "demo pit" version in the open because this kind of demoing attracts passers by. It is also attractive for booth operators/exhibitors because it slows down people walking by and triggers their interest (something moving, people talking). During the demos we should make sure to send the people to the exhibitor's booths to get more detailed information f2f that they cannot get from the demo presentations. (--[[User:Arnulf Christl|Seven]] 12:20, 30 July 2007 (CEST))''
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* During the demos we should make sure to send the people to the exhibitor's booths to get more detailed information f2f that they cannot get from the demo presentations. (--[[User:Arnulf Christl|Seven]] 12:20, 30 July 2007 (CEST))
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* Similarly those providing a demo of a Poster may be directed there for more information on what they have seen.
  
 
== Demo Organization ==
 
== Demo Organization ==

Revision as of 10:16, 30 July 2007

Back to FOSS4G2007...

Hapless Volunteers

Motivation and Direction

One of the great attractions to an international conference like this is a chance to show off your work. In FOSS4G 2006 there was a set of demo tables, that were used with some effect with a timeslot set up opposite other events ...

We can do better.

At OOPSLA they ran a seperate demo track, as an alternate series of presentations, this allowed for a range of expression:

  • slick marking presentations
  • interesting home brew
  • and everything in between

Demo Venue

The "Sidney" room is available for the demo theatre (see [FOSS4G2007 VCC Rooms]). The Sidney room is located near the lunch area, in order to capture people recently refreshed with coffee and/or sustenance.

We will have two overheads (so one team can set up as another is presenting).

A couple of notes:

  • During the demos we should make sure to send the people to the exhibitor's booths to get more detailed information f2f that they cannot get from the demo presentations. (--Seven 12:20, 30 July 2007 (CEST))
  • Similarly those providing a demo of a Poster may be directed there for more information on what they have seen.

Demo Organization

Ideas:

  • run a couple of projectors (so as one person talks the next can set up).

Schedule of Demos:

  • At OOPSLA they organized similar content together (both to allow direct comparison and to let those interested in a topic to mark off a block of time)
  • We will need to be sure not to conflict with the presentation program (setting up cool examples of GRASS opposite the GRASS track would not be a good thing)