Difference between revisions of "Mapping Math"
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== Section #1: Maps, Math, and Java == | == Section #1: Maps, Math, and Java == | ||
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Chapter 01: Modeling With Maps: The Connection Between Math And Maps | Chapter 01: Modeling With Maps: The Connection Between Math And Maps | ||
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Chapter 02: In The Beginning There Were Measurements | Chapter 02: In The Beginning There Were Measurements | ||
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Chapter 03: Adjustment of Measurements | Chapter 03: Adjustment of Measurements | ||
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Chapter 04: Creating Geometry From Measurements | Chapter 04: Creating Geometry From Measurements | ||
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Chapter 05: Representing Geometries In Java (An Introduction To JTS) | Chapter 05: Representing Geometries In Java (An Introduction To JTS) | ||
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Chapter 06: Spatial Relationships and Spatial Analysis | Chapter 06: Spatial Relationships and Spatial Analysis | ||
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Chapter 07: Working With Geospatial Topology | Chapter 07: Working With Geospatial Topology | ||
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Chapter 08: Working With Raster Data | Chapter 08: Working With Raster Data | ||
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Chapter 09: Cartography: The Art Of Presenting Spatial Data | Chapter 09: Cartography: The Art Of Presenting Spatial Data | ||
== Section #2: Just Math == | == Section #2: Just Math == | ||
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Chapter 10: Numbers | Chapter 10: Numbers | ||
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Chapter 11: Fractions | Chapter 11: Fractions | ||
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Chapter 12: The Four (4) Basic Tools of Algebra | Chapter 12: The Four (4) Basic Tools of Algebra | ||
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Chapter 13: Simplifying and Factoring Equations | Chapter 13: Simplifying and Factoring Equations | ||
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Chapter 14: Systems of Equations | Chapter 14: Systems of Equations | ||
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Chapter 13: Exponents and Radicals | Chapter 13: Exponents and Radicals | ||
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Chapter 15: Basic Geometry | Chapter 15: Basic Geometry | ||
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Chapter 16: Angles, Triangles, and Trigonometry | Chapter 16: Angles, Triangles, and Trigonometry | ||
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Chapter 17: Curves | Chapter 17: Curves | ||
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Chapter 18: Analytic Geometry | Chapter 18: Analytic Geometry | ||
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Chapter 19: Basic Statistics | Chapter 19: Basic Statistics | ||
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Chapter 20: Grids And Rectangular Coordinate Systems | Chapter 20: Grids And Rectangular Coordinate Systems | ||
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Chapter 21: Slices, Sectors, and Polar Coordinate Systems | Chapter 21: Slices, Sectors, and Polar Coordinate Systems | ||
== Section #3: Just Java == | == Section #3: Just Java == | ||
Chapter 22: Why Java? | Chapter 22: Why Java? | ||
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Chapter 23: Basic Java | Chapter 23: Basic Java | ||
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Chapter 24: Objects | Chapter 24: Objects | ||
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Chapter 25: Object Relationships | Chapter 25: Object Relationships | ||
== Section #4: Extras == | == Section #4: Extras == | ||
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Chapter 26: How Programming Languages Represent Numbers | Chapter 26: How Programming Languages Represent Numbers | ||
+ | Chapter 27: Understanding Computer Memory | ||
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+ | Chapter 28: Infinity In Mathematics | ||
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+ | Chapter 29: Approximation: Using Infinity As A Tool | ||
+ | Chapter 30: Using Beanshell and Eclipse | ||
== Old Stuff == | == Old Stuff == |
Revision as of 11:55, 8 February 2008
Mapping Math
Section #1: Maps, Math, and Java
Chapter 01: Modeling With Maps: The Connection Between Math And Maps
Chapter 02: In The Beginning There Were Measurements
Chapter 03: Adjustment of Measurements
Chapter 04: Creating Geometry From Measurements
Chapter 05: Representing Geometries In Java (An Introduction To JTS)
Chapter 06: Spatial Relationships and Spatial Analysis
Chapter 07: Working With Geospatial Topology
Chapter 08: Working With Raster Data
Chapter 09: Cartography: The Art Of Presenting Spatial Data
Section #2: Just Math
Chapter 10: Numbers
Chapter 11: Fractions
Chapter 12: The Four (4) Basic Tools of Algebra
Chapter 13: Simplifying and Factoring Equations
Chapter 14: Systems of Equations
Chapter 13: Exponents and Radicals
Chapter 15: Basic Geometry
Chapter 16: Angles, Triangles, and Trigonometry
Chapter 17: Curves
Chapter 18: Analytic Geometry
Chapter 19: Basic Statistics
Chapter 20: Grids And Rectangular Coordinate Systems
Chapter 21: Slices, Sectors, and Polar Coordinate Systems
Section #3: Just Java
Chapter 22: Why Java?
Chapter 23: Basic Java
Chapter 24: Objects
Chapter 25: Object Relationships
Section #4: Extras
Chapter 26: How Programming Languages Represent Numbers
Chapter 27: Understanding Computer Memory
Chapter 28: Infinity In Mathematics
Chapter 29: Approximation: Using Infinity As A Tool
Chapter 30: Using Beanshell and Eclipse
Old Stuff
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