Difference between revisions of "Mapping Math"
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== Section #1: Maps, Math, and Java == | == Section #1: Maps, Math, and Java == | ||
− | Chapter | + | Chapter: Modeling With Maps: The Connection Between Math And Maps |
− | Chapter | + | Chapter: In The Beginning There Were Measurements |
− | Chapter | + | Chapter: Everybody's Got The Wrong Answer (Measurement Error and Adjustment of Measurements) |
− | Chapter | + | Chapter: Creating Geometry From Measurements |
− | Chapter | + | Chapter: Representing Geometries In Java (An Introduction To JTS) |
− | Chapter | + | Chapter: Spatial Relationships and Spatial Analysis |
− | Chapter | + | Chapter: Working With Geospatial Topology |
− | Chapter | + | Chapter: Working With Raster Data |
− | Chapter | + | Chapter: Cartography: The Art Of Presenting Spatial Data |
− | Chapter | + | Chapter: Round Earth - Flat Map (The Basics Of Map Projections) |
== Section #2: Just Math == | == Section #2: Just Math == | ||
Line 35: | Line 35: | ||
[[Chapter 10: Mapping Math: Numbers]] | [[Chapter 10: Mapping Math: Numbers]] | ||
− | Chapter | + | Chapter: Fractions |
− | Chapter | + | Chapter: The Four (4) Basic Tools of Algebra |
− | Chapter | + | Chapter: Simplifying and Factoring Equations |
− | Chapter | + | Chapter: Systems of Equations |
− | Chapter | + | Chapter: Exponents and Radicals |
− | Chapter | + | Chapter: Basic Geometry |
− | Chapter | + | Chapter: Angles, Directions, Triangles, and Trigonometry |
− | Chapter | + | Chapter: Curves |
− | Chapter | + | Chapter: Analytic Geometry |
− | Chapter | + | Chapter: Basic Statistics |
− | Chapter | + | Chapter: Grids And Rectangular Coordinate Systems |
− | Chapter | + | Chapter: Slices, Sectors, and Polar Coordinate Systems |
== Section #3: Just Java == | == Section #3: Just Java == | ||
− | Chapter | + | Chapter: Why Java? |
− | Chapter | + | Chapter: Basic Java |
− | Chapter | + | Chapter: Objects |
− | Chapter | + | Chapter: Object Relationships |
== Section #4: Extras == | == Section #4: Extras == | ||
− | Chapter | + | Chapter: How Programming Languages Represent Numbers |
− | Chapter | + | Chapter: Understanding Computer Memory |
− | Chapter | + | Chapter: Infinity In Mathematics |
− | Chapter | + | Chapter: Approximation: Using Infinity As A Tool |
− | Chapter | + | Chapter: Using Beanshell and Eclipse |
== Old Stuff == | == Old Stuff == |
Revision as of 10:07, 25 September 2008
Section #1: Maps, Math, and Java
Chapter: Modeling With Maps: The Connection Between Math And Maps
Chapter: In The Beginning There Were Measurements
Chapter: Everybody's Got The Wrong Answer (Measurement Error and Adjustment of Measurements)
Chapter: Creating Geometry From Measurements
Chapter: Representing Geometries In Java (An Introduction To JTS)
Chapter: Spatial Relationships and Spatial Analysis
Chapter: Working With Geospatial Topology
Chapter: Working With Raster Data
Chapter: Cartography: The Art Of Presenting Spatial Data
Chapter: Round Earth - Flat Map (The Basics Of Map Projections)
Section #2: Just Math
Chapter 10: Mapping Math: Numbers
Chapter: Fractions
Chapter: The Four (4) Basic Tools of Algebra
Chapter: Simplifying and Factoring Equations
Chapter: Systems of Equations
Chapter: Exponents and Radicals
Chapter: Basic Geometry
Chapter: Angles, Directions, Triangles, and Trigonometry
Chapter: Curves
Chapter: Analytic Geometry
Chapter: Basic Statistics
Chapter: Grids And Rectangular Coordinate Systems
Chapter: Slices, Sectors, and Polar Coordinate Systems
Section #3: Just Java
Chapter: Why Java?
Chapter: Basic Java
Chapter: Objects
Chapter: Object Relationships
Section #4: Extras
Chapter: How Programming Languages Represent Numbers
Chapter: Understanding Computer Memory
Chapter: Infinity In Mathematics
Chapter: Approximation: Using Infinity As A Tool
Chapter: Using Beanshell and Eclipse
Old Stuff
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