Difference between revisions of "Mapping Math"

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[http://wiki.osgeo.org/index.php/Mapping_Math:_Introduction Introduction]
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[[Mapping_Math:_Introduction|Introduction]]
  
[http://wiki.osgeo.org/index.php/Mapping_Math:_What_You_Should_Already_Know What You Should Already Know]
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[[Mapping_Math:_What_You_Should_Already_Know|What You Should Already Know]]
  
[http://wiki.osgeo.org/index.php/Mapping_Math:_What_You_Will_Learn What You Will Learn]
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[[Mapping_Math:_What_You_Will_Learn|What You Will Learn]] (deleted)
  
[http://wiki.osgeo.org/index.php/Mapping_Math:_What_You_Will_Need What You Will Need]
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[[Mapping_Math:_What_You_Will_Need|What You Will Need]]
  
 
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== Section #1: Maps, Math, and Java ==
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[[Mapping Math Article 1]]: Maps and Math (Making the Connection)
  
Chapter 01: Modeling With Maps: The Connection Between Math And Maps
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[[Mapping Math Article 2]]: Measurements  (The First Step)
  
Chapter 02: In The Beginning There Were Measurements
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[[Math For Measurements: Measuring Distances]]
  
Chapter 03: Everybody's Got The Wrong Answer (Measurement Error and Adjustment of Measurements)
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Mapping Math Article 3: Map Scale (Getting Your Map To Fit On The Page)
  
Chapter 04: Creating Geometry From Measurements
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Mapping Math Article 3: Fundamental Plane Geometry (My Favorite Shapes Are Triangles)
  
Chapter 05: Representing Geometries In Java (An Introduction To JTS)
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Article 4: Trigonometry (Unleashing The Power of Angles)
  
Chapter 06: Spatial Relationships and Spatial Analysis
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Article 5: Coordinate Geometry (Making Plane Geometry and Trigonometry Play Together)
  
Chapter 07: Working With Geospatial Topology
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Article 6: Applications - Basic Geodesy (Using Math To Model The Shape of The Earth)
  
Chapter 08: Working With Raster Data
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Article 7: Applications - Map Projections (Squishing the Globe)
  
Chapter 09: Cartography: The Art Of Presenting Spatial Data
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Article 8: Applications - Route Surveying
  
Chapter 10: Round Earth - Flat Map (The Basics Of Map Projections)
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Article 9: Applications - Surface Modeling
  
== Section #2: Just Math ==
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Article 10: Applications - Raster Analysis
  
[[Chapter 10: Mapping Math: Numbers]]
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Article 11: Applications - Geospatial Topology
  
Chapter 11: Fractions
 
 
Chapter 12: The Four (4) Basic Tools of Algebra
 
 
Chapter 13: Simplifying and Factoring Equations
 
 
Chapter 14: Systems of Equations
 
 
Chapter 13: Exponents and Radicals
 
 
Chapter 15: Basic Geometry
 
 
Chapter 16: Angles, Triangles, and Trigonometry
 
 
Chapter 17: Curves
 
 
Chapter 18: Analytic Geometry
 
 
Chapter 19: Basic Statistics
 
 
Chapter 20: Grids And Rectangular Coordinate Systems
 
 
Chapter 21: Slices, Sectors, and Polar Coordinate Systems
 
 
== Section #3: Just Java ==
 
 
Chapter 22: Why Java?
 
 
Chapter 23: Basic Java
 
 
Chapter 24: Objects
 
 
Chapter 25: Object Relationships
 
 
== Section #4: Extras ==
 
 
Chapter 26: How Programming Languages Represent Numbers
 
 
Chapter 27: Understanding Computer Memory
 
 
Chapter 28: Infinity In Mathematics
 
 
Chapter 29: Approximation: Using Infinity As A Tool
 
 
Chapter 30: Using Beanshell and Eclipse
 
 
== Old Stuff ==
 
 
[http://wiki.osgeo.org/index.php/Math_For_Measurments:_Introduction Introduction]
 
 
[http://wiki.osgeo.org/index.php/Math_For_Measurements:_Measuring_Distances Measuring Distances]
 
  
 
== Navigation ==
 
== Navigation ==
 
[[Free GIS Book]] Wiki Home
 
[[Free GIS Book]] Wiki Home
  
[[Category:Free GIS Book]]
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[[Category: Education]]
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[[Category: Mapping Math]]

Latest revision as of 01:45, 4 April 2014

Introduction

What You Should Already Know

What You Will Learn (deleted)

What You Will Need


Mapping Math Article 1: Maps and Math (Making the Connection)

Mapping Math Article 2: Measurements (The First Step)

Math For Measurements: Measuring Distances

Mapping Math Article 3: Map Scale (Getting Your Map To Fit On The Page)

Mapping Math Article 3: Fundamental Plane Geometry (My Favorite Shapes Are Triangles)

Article 4: Trigonometry (Unleashing The Power of Angles)

Article 5: Coordinate Geometry (Making Plane Geometry and Trigonometry Play Together)

Article 6: Applications - Basic Geodesy (Using Math To Model The Shape of The Earth)

Article 7: Applications - Map Projections (Squishing the Globe)

Article 8: Applications - Route Surveying

Article 9: Applications - Surface Modeling

Article 10: Applications - Raster Analysis

Article 11: Applications - Geospatial Topology


Navigation

Free GIS Book Wiki Home