Difference between revisions of "Mapping Math"

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== Section #1: Maps, Math, and Java ==
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Article 1: Maps and Math (Making the Connection)
 
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Article 2: Measurements (The First Step)
Chapter: Modeling With Maps: The Connection Between Math And Maps
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Article 3: Fundamental Plane Geometry (My Favorite Shapes Are Triangles)
 
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Article 4: Trigonometry (Unleashing The Power of Angles)
Chapter: In The Beginning There Were Measurements
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Article 5: Coordinate Geometry (Making Plane Geometry and Trigonometry Play Together)
 
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Article 6: Applications - Basic Geodesy (Using Math To Model The Shape of The Earth)
Chapter: Everybody's Got The Wrong Answer (Measurement Error and Adjustment of Measurements)
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Article 7: Applications - Map Projections (Squishing the Globe)
 
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Article 8: Applications - Route Surveying
Chapter: Creating Geometry From Measurements
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Article 9: Applications - Surface Modeling
 
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Article 10: Applications - Raster Analysis
Chapter: Representing Geometries In Java (An Introduction To JTS)
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Articel 11: Applications - Geospatial Topology
 
 
Chapter: Spatial Relationships and Spatial Analysis
 
 
 
Chapter: Working With Geospatial Topology
 
 
 
Chapter: Working With Raster Data
 
 
 
Chapter: Cartography: The Art Of Presenting Spatial Data
 
 
 
Chapter: Round Earth - Flat Map (The Basics Of Map Projections)
 
 
 
== Section #2: Just Math ==
 
 
 
[http://wiki.osgeo.org/wiki/Chapter:_Mapping_Math:_Numbers Chapter: Chapter: Numbers]
 
 
 
Chapter: Fractions
 
 
 
Chapter: The Four (4) Basic Tools of Algebra
 
 
 
Chapter: Simplifying and Factoring Equations
 
 
 
Chapter: Systems of Equations
 
 
 
Chapter: Exponents and Radicals
 
 
 
Chapter: Basic Geometry
 
 
 
Chapter: Angles, Directions, Triangles, and Trigonometry
 
 
 
Chapter: Curves
 
 
 
Chapter: Analytic Geometry
 
 
 
Chapter: Basic Statistics
 
 
 
Chapter: Grids And Rectangular Coordinate Systems
 
 
 
Chapter: Slices, Sectors, and Polar Coordinate Systems
 
 
 
== Section #3: Just Java ==
 
 
 
Chapter: Why Java?
 
 
 
Chapter: Basic Java
 
 
 
Chapter: Objects
 
 
 
Chapter: Object Relationships
 
 
 
== Section #4: Extras ==
 
 
 
Chapter: How Programming Languages Represent Numbers
 
 
 
Chapter: Working With Numbers In Java
 
 
 
Chapter: Understanding Computer Memory
 
 
 
Chapter: Infinity In Mathematics
 
 
 
Chapter: Approximation: Using Infinity As A Tool
 
 
 
Chapter: Using Beanshell and Eclipse
 
 
 
== Old Stuff ==
 
 
 
[http://wiki.osgeo.org/index.php/Math_For_Measurments:_Introduction Introduction]
 
 
 
[http://wiki.osgeo.org/index.php/Math_For_Measurements:_Measuring_Distances Measuring Distances]
 
  
 
== Navigation ==
 
== Navigation ==
 
[[Free GIS Book]] Wiki Home
 
[[Free GIS Book]] Wiki Home
  
[[Category:Free GIS Book]]
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[[Category: Mapping Math]]

Revision as of 11:04, 24 July 2009

Introduction

What You Should Already Know

What You Will Learn

What You Will Need


Article 1: Maps and Math (Making the Connection) Article 2: Measurements (The First Step) Article 3: Fundamental Plane Geometry (My Favorite Shapes Are Triangles) Article 4: Trigonometry (Unleashing The Power of Angles) Article 5: Coordinate Geometry (Making Plane Geometry and Trigonometry Play Together) Article 6: Applications - Basic Geodesy (Using Math To Model The Shape of The Earth) Article 7: Applications - Map Projections (Squishing the Globe) Article 8: Applications - Route Surveying Article 9: Applications - Surface Modeling Article 10: Applications - Raster Analysis Articel 11: Applications - Geospatial Topology

Navigation

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