Difference between revisions of "WMS Tile Caching"

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* osgPlanet's C++ code for [http://www.remotesensing.org/cgi-bin/cvsweb.cgi/osgPlanet/src/osgPlanet/osgPlanetGridUtility.cpp?rev=HEAD;content-type=text%2Fx-cvsweb-markup tiling the Earth]
 
* osgPlanet's C++ code for [http://www.remotesensing.org/cgi-bin/cvsweb.cgi/osgPlanet/src/osgPlanet/osgPlanetGridUtility.cpp?rev=HEAD;content-type=text%2Fx-cvsweb-markup tiling the Earth]
 
* WorldWind Example code for tiling the Earth (needs Proj.4 and GDAL libraries)[http://download.worldwindcentral.com/dstile-0.2.tar.gz DSTile and Tilepack]
 
* WorldWind Example code for tiling the Earth (needs Proj.4 and GDAL libraries)[http://download.worldwindcentral.com/dstile-0.2.tar.gz DSTile and Tilepack]
*OnEarth's code for intercepting WW requests and converting into WMS requests and caching them [http://www.twobeds.com/upload/userfiles/adamhill/lucians%20code%20-%20cache_1_1.gz?PHPSESSID=f485cf3fd66cd30ad7a4f814a127d2cb from Lucian Plesa]
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* OnEarth's code for intercepting WW requests and converting into WMS requests and caching them [http://www.twobeds.com/upload/userfiles/adamhill/lucians%20code%20-%20cache_1_1.gz?PHPSESSID=f485cf3fd66cd30ad7a4f814a127d2cb from Lucian Plesa]
 
* Casey Chestnut explains Microsoft Virtual Earth's tiling scheme + code to experiment with the URL's [http://www.brains-n-brawn.com/veWorldWind/]
 
* Casey Chestnut explains Microsoft Virtual Earth's tiling scheme + code to experiment with the URL's [http://www.brains-n-brawn.com/veWorldWind/]
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* GeoOdyssey's [http://www.geodyssey.com/tileshare/index.html TileShare scheme]
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* Chuck Stein's [http://www.geongrid.org/workshops/geonvis2005/Presentations/ChuckStein/GeoFusion.ppt GeoFusion presentation] from GEON (warning: PowerPoint)
  
 
Note: WW and OnEarth's schemes are pretty much identical, the WW client just allows you to specify arbitrary tile sizes, coverages and number of levels to accomodate a given client.
 
Note: WW and OnEarth's schemes are pretty much identical, the WW client just allows you to specify arbitrary tile sizes, coverages and number of levels to accomodate a given client.

Revision as of 11:08, 6 April 2006

Goal

The goal of a WMS Tile Caching proposal, perhaps WMS-C for short, is to find a way to optimize the delivery of map imagery across the Internet. The proposal needs to offer ideally some means by which map clients can fetch tiles from existing servers, in such a way that the images can be cached on the server, or at an intermediate location, or even be completely pre-generated, if desired. Further, the proposal needs to offer a way of advertising that a cached tile set is available for a given layer from a particular WMS or WMS proxy. The proposal should leverage the existing investment in OGC-compliant WMS servers on the 'Net.

The two main questions to be addressed are:

  1. How does a server advertise its cacheable image tiles?
  2. How does a client request possibly cached image tiles?

Proposal

WMS-C as WMS Profile

One approach to take might be to define WMS-C (as in Web Mapping Service - Cached) as a constrained profile of OGC WMS that permits servers to optimize their image generation, and allows tiles to be cached at intermediate points. A WMS-C service would likely only deliver images for bounding boxes aligned to a given rectangular origin and grid, and only at particular scale levels.

The basic idea is that, unlike with WMS, two different requests for a given WMS-C tile should form the exact same HTTP GET request. This invites several constraints on WMS GetMap requests:

  1. Minimal query string arguments (i.e. no optional arguments permitted, versus §7.2)
  2. Fixed query string argument ordering and case (versus §6.4.1; q.v. also §7.2.2, Table 8)
  3. Fixed range of possible bounding boxes, computed from the WMS-C profile parameters
  4. Fixed precision on bounding box values (clarifying §6.5.6)
  5. Fixed tile size in pixels
  6. Fixed layer name and/or layer name ordering
  7. Fixed styling
  8. Fixed output format

Some means of identifying these constraints programmatically on a per-server basis, a la GetCapabilities might be desirable. From the table below, it appears that minimum/maximum scale (and scale quantization factor, which should probably never be other than 2) are the only suggested tiling regime parameters that would be difficult to directly express in a WMS GetCapabilities document. Is there some existing way to add custom parameters to a GetCapabilities declaration?

Note that the LAYERS, STYLES, SRS, HEIGHT, WIDTH, and FORMAT arguments to a GetMap request would become fixed for a particular WMS-C tiled layer, but the WMS specification would still require the inclusion of these arguments in every WMS-C request (§ 7.2).

A WMS-C proxy or server should be free to return an exception or a redirect, if it receives a WMS request that is not WMS-C compliant, or involves a bounding box that does not correspond to a single tile in the cache.

Calculating Valid Tile Extents for a Given Request

WMS tile caching implies fixed scale or zoom levels. Typically, each valid scale level would be half that of the next larger scale. It would be worth writing reference code to help developers figure out which tiles they need to load to cover a given bounding box at a given scale.

Possible Tile Scheme Parameters

Parameter Default value Specifiable in WMS GetCapabilities?
"This service suppports tiling." none <KeywordList> contains the string 'tiled', perhaps? (§7.1.4.5.3)
Projection EPSG:4326 <SRS>
Maximal extent (-180,-90,180,90) <BoundingBox> (§7.1.4.5.7)
Number of horizontal and vertical tiles at the maximal extent none Could be implied by <ScaleHint> (§7.1.4.5.8, but note that the format is weakly specified)... Alternately, could use <DataURL> (§7.1.4.5.14)
Tile size in pixels some power of 2 <Layer> attribute fixedWidth, fixedHeight (§7.1.4.6)
Minimum scale none <ScaleHint> or <DataURL> (see note, above)
Scale quantization factor 2 <DataURL>

Other Considerations

  • Would non-rectangular tessellations yield more efficient results? If so, which tessellations to consider? Also, are the processing and bandwidth advantages of a non-rectangular tessellation outweighed by the potential implementation complexity?
  • Norm Vine rightly points out that a tile request basically boils (or should boil down to) Layer + Zoom Level + Row + Column. Can we define an even simpler method for requesting tiles from servers in the know? How are those capabilities advertised, if not shoehorned into WMS? Note that WorldWind basically already has a mechanism for this. Their tiling requests basically look like:
http://domain.tld/service?L=0&X=1&Y=2
  • Like all caching schemes, WMS-C caches would need to be cognizant of expiration. Easy with using the proper HTTP headers. There is a wide range of freshness/staleness, with OpenStreetMap being highly volatile, and Landsat being pretty stable (until the ice caps melt ;).

Distributed Caching

  • A WMS-C standard would permit tile caching through Coral. However, the World Wind community's experience has been that using Coral to serve tiles results in frustratingly high latency.
  • Alternately, one could do peer-to-peer tile caching optimized specifically for geographic space, which might still suffer the latency issues associated with P2P networks.

Existing Tiling Schemes

Note: WW and OnEarth's schemes are pretty much identical, the WW client just allows you to specify arbitrary tile sizes, coverages and number of levels to accomodate a given client.

Related Projects

Interested Parties