Paris Code Sprint 2016 : iTowns Agenda

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Proposed topics for iTowns for the Paris Code Sprint 2016.


  • Integration of iTowns and Greyhound / Envine


  • Load building from a bounding box hierarchy structure. This requires:
    • New alternative class to quadtree, the bounding box hierarchy
    • Converting GeoJSON to ThreeJS geometries
    • New providers for GeoJSON data and Oslandia's building server
    • New tile type for the buildings
    • Enable a hierarchical structure to display all of its data instead of only the leaves
  • Generalise the node processing in the browseTree and nodeProcess classes